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vr

Virtual reality is a fully immersive and interactive computer-simulated environment. Currently, the most popular display option is through a VR headset.

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jonaspetersorensen
jonaspetersorensen commented Apr 23, 2020

Description:

  • A-Frame Version: <script src="../../../dist/aframe-master.js"></script>
  • Platform / Device: Windows, Google Chrome Version 81.0.4044.113
  • Reproducible Code Snippet or URL:
    All of the text demos linked in components/text

Error message:

Uncaught TypeError: navigator.xr.requestDevice is not a funct
gpac
RodolpheFouquet
RodolpheFouquet commented Apr 22, 2020

Hey everyone,

While compiling GPAC with GCC 9, I encountered the format-overflow warning in multiple places, for example here: https://github.com/gpac/gpac/blob/master/src/utils/os_config_init.c#L610

gui_path is 4096 bytes max, and so is szPath.

So sprintf(gui_path, "%s%cgui.bt", szPath, GF_PATH_SEPARATOR) can be, at most:

  • 4095 bytes (szPath minus its termination char)
  • plus 1 byte
dunity
dunity commented Nov 24, 2017

Tooltips should adjust their positions when hovered. As a quick initial implementation of this functionality, we could offset their local position by doubling the magnitude of their current local position(offset). When tooltips support interaction, if they perform secondary actions via ray input, they should not perform such a position offset (as the intent will be to interact with the tooltip c

OlovNord
OlovNord commented Apr 29, 2020

Hand.cs, line 30:
ParentToHand = 1 << 3, // The object will be parented to the hand.
It is unclear whether the object or the hand will be the parent if this flag is set.
The result is that the hand is the parent and the object is the child, but personally I read "parented to" as "becoming the parent of". A better description could be something like "The hand will be set as the parent of the

zurohki
zurohki commented Jan 23, 2020

I found three problems with the SteamVR tutorial. Two of them I was able to work around, the third was beyond me.

1. The SteamVR tutorial doesn't run at all.

Reproducing

  • Start SteamVR.
  • Start tutorial.

Expected: Tutorial opens.
Observed behavior: Tutorial says "Loading" for a moment, doesn't open.

Log file reads:

bug
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