Skip to content
Avatar

Highlights

  • Arctic Code Vault Contributor
  • Pro

Organizations

@servo @PistonDevelopers @gfx-rs @slide-rs @amethyst @FirefoxGraphics

Pinned

  1. A low-overhead Vulkan-like GPU API for Rust.

    Rust 4.2k 474

  2. Forked from gfx-rs/wgpu-rs

    Rust bindings to wgpu native library

    Rust

  3. A GPU-based renderer for the web

    Rust 2.1k 233

  4. Rusty Object Notation

    Rust 1.1k 56

  5. Math Interoperability Types

    Rust 115 14

  6. Rusty Vangers clone

    Rust 182 6

Contribution activity

August 2020

Created a pull request in gpuweb/gpuweb that received 10 comments

Add depth texture component type

As a follow-up to #909, we have a situation that texture bindings that are used with comparison samplers have to be used only with comparison sampl…

+3 −1 10 comments

Created an issue in KhronosGroup/Vulkan-Docs that received 10 comments

Using a read-only attachment in a shader binding

We are trying to use a depth image for both depth testing (without writes) and sampling from the shader. We are doing that by ensuring the DEPTH_ST…

10 comments

Seeing something unexpected? Take a look at the GitHub profile guide.

You can’t perform that action at this time.