Here are
24 public repositories
matching this topic...
Free, easy, portable audio engine for games
A tribute to Mad TV. Written in BlitzMax, Lua and a bit of C.
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Jul 16, 2020
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BlitzMax
A next-generation bcc parser for BlitzMax
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Jul 20, 2020
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BlitzMax
VSCode BlitzMax Language Basics
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Jun 28, 2020
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TypeScript
An Emacs major mode for editing BlitzMax source files
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Apr 15, 2020
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Emacs Lisp
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May 8, 2020
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BlitzMax
Tricky's BlitzMax Modules
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Nov 30, 2019
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BlitzMax
A bunch of utility modules for BlitzMax
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Mar 11, 2020
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BlitzMax
VSCode BlitzMax Debug Adapter
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Apr 5, 2020
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TypeScript
A concept BlitzMax debugger and LSP for VSCode
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Jul 9, 2020
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BlitzMax
Simple INI configuration module for BlitzMax
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Mar 22, 2018
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BlitzMax
programs writen in blitz max for windows and mac
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Apr 28, 2017
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BlitzMax
simple https file fetcher written in blitzmax
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Jun 4, 2018
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BlitzMax
An ad-hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp. For BlitzMax!
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Dec 6, 2019
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BlitzMax
Random Cruft Game Engine - A BlitzMax game framework
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Jun 27, 2020
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BlitzMax
A lexer for the BlitzMax programming language
A 6502 simulator written in BlitzMax
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Nov 8, 2019
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BlitzMax
A work-in-progress attempt at a BlitzMax source code checker.
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Mar 11, 2020
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BlitzMax
BMFont library for BlitzMax
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Jun 25, 2020
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BlitzMax
Monkey2 is a new programming language designed by Mark Sibly, creator of the ‘Blitz’ range of languages.
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Sep 14, 2019
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Monkey
A small HTTP server written in BlitzMaxNG
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Jul 1, 2020
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BlitzMax
JA2 Open World Clone written in BlitzMax
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Sep 12, 2019
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BlitzMax
A terrible tool for parsing BlitzMax source code and creating documentation files.
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Oct 10, 2019
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BlitzMax
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