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gdscript

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Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.

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Pixelorama
Erevoid
Erevoid commented Jan 15, 2020

A neat idea would be to make a "special" kind of guide that acts like a symmetry guide. Whatever you draw relatively to the guide, not the center of the canvas as it already is with the brush options will be mirrored. Being able to move the symmetry guide around enables you to make mirrored pixels anywhere you want them. You could choose an already placed guide to act as a symmetry guide. Only

gdscript-docs-maker
NathanLovato
NathanLovato commented Mar 2, 2020

We could have a tool similar to Godot's doctool, that gives a table with the docs progress and missing docstrings.

We can add methods on Element and GDScriptClass to report that information easily. Then, a new module should take care of reading and logging that information.

Created by Juan Linietsky and Ariel Manzur

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