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declarative-ui

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kjk
kjk commented Jul 13, 2019

Consider replacing drawStuff() in examples\drawing\drawing.go with the following code:

func testDraw(canvas *walk.Canvas) {
	font, err := walk.NewFont("MS Shell Dlg 2", 12, 0)
	if err != nil {
		panic(err)
	}
	col := walk.RGB(0, 0, 0)
	y := 8
	n := 8
	dx := canvas.Bounds().Width / n
	x := 0
	for i := 0; i < n; i++ {
		format := walk.TextLeft | walk.TextTop
		b := canvas.Bound
bessorion
bessorion commented May 2, 2018

I tried to run tests on Win 10, nvm 8.11.1:
C:\Users\BeSSoRioN\Documents\GitHub\qmlweb>npm run test

Result output you can see below. remark command return exit status 1 because of warnings, so test procedure fails on remark -qf *.md docs:

> qmlweb@0.2.0 test C:\Users\BeSSoRioN\Documents\GitHub\qmlweb
> npm run lint && gulp test

`> qmlweb@0.2.0 lint C:\Users\BeSSoRi

vkrv
vkrv commented Jan 16, 2017

Add to documentation to particular component information about it's inheritance tree (e.g. WebItem->Rectangle->Item), so inherited properties and methods can be easily accessible.
Having kind of inheritance structure would be nice:
"interits": {
"name": "Rectangle",
"ref": "core/Ractangle",
"inherits": {
"name": "Item",
"ref": "core/Item",
"inherits

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