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directx-11
Here are 136 public repositories matching this topic...
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
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Jul 12, 2020 - C++
DirectXTex texture processing library
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Jul 17, 2020 - C++
DirectXMesh geometry processing library
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Jul 9, 2020 - C++
Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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Jun 2, 2020 - C++
DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.
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Jun 3, 2020 - C++
DirectX 11 Renderer written in C++11
light
bloom
gpu
engine
multithreading
scene
assimp
renderer
lighting
milestones
ssao
pbr
shadow
deferred-rendering
directx-11
compute-shaders
pbr-shading
latest-visual-studio
sponza
gpu-profiler
point-light
directional-lights
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Feb 3, 2020 - C++
DirectX API-hooking framework
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Jun 6, 2020 - C++
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Jul 15, 2020 - C++
Core functionality of Diligent Engine
opengl
graphics-engine
shaders
graphics
vulkan
d3d12
d3d11
vulkan-api
opengl-es
direct3d
directx-11
directx-12
directx11
directx12
vulkan-engine
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Jul 18, 2020 - C++
Sample projects demonstrating the usage of Diligent Engine
gamedev
opengl
graphics-engine
rendering
vulkan
directx
gles
graphics-programming
renderer
d3d12
d3d11
vulkan-api
opengl-es
directx-11
directx-12
directx11
directx12
vulkan-game-engine
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Jul 7, 2020 - C++
An advanced C++ multithreaded 3D game engine powering an in-production game yet to be announced
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Jul 20, 2020 - C++
QDirect3DWidget implementation similar to the built-in QOpenGLWidget
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Jun 10, 2020 - C
A Paint.NET filetype plugin that adds support for some of the DDS formats introduced in DirectX 10 and later.
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Jun 8, 2020 - C#
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Feb 1, 2020 - C++
Global illumination rendering engine
engine
cuda
rasterizer
ray-tracing
3d-graphics
optix
path-tracing
physically-based-rendering
directx-11
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Jul 10, 2020 - C++
(DLAA) Directionally Localized antiAliasing
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May 15, 2019 - HLSL
Game and prototypes with SharpDX and Directx 11
c-sharp
collada-importer
game-engine
shaders
blender
game-development
effects
game-logic
animation-3d
collada
heightmap
deferred-rendering
navmesh
directx-11
astar-pathfinding
forward-rendering
sky-scattering
foliage
hardware-instancing
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Jul 19, 2020 - C#
Hieroglyph 3 Rendering Engine
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Jun 13, 2017 - C++
Fast, high-quality texture compression library for many formats
gamedev
compression
opengl
directx
etc
opengl-es
textures
directx-11
directx-12
etc2
bc7
texture-compression
dxt5
bc6h
dxt1
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Oct 27, 2019 - C++
d3d11.dll wrapper for intercepting DirectX 11 function calls.
windows
hooks
hook
wrapper
library
dll
directx
overlay
dx
d3d11
direct3d
dynamic-library
directx-11
directx11
dynamic-link-library
wrapper-dll
direct3d11
d3d11hook
direct3d-11
d3d11-dll
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Jun 19, 2018 - C++
game
students
gamedev
graphics
topics
directx
trending
renderer
dx11
d3d11
student-project
indiedev
indiegame
directx-11
directx11
topics-trending
stockman
renderqueue
renderinfo
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Jan 15, 2018 - C++
A spare-time game engine project. Written in C#. Multi-threaded.
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Apr 29, 2019 - C#
Real Time Rendering Code
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Oct 16, 2018 - C++
An easy to use app that lets you make cool graphics with multiple graphic API support
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Jul 12, 2020 - C++
Simple meshes, materials, shadow maps, normal maps. Sky shader. Skeletal animation. Particle system.
windows
serialization
bloom
collision-detection
versioning
particles
introspection
demo-app
skeletal-animation
shadow-mapping
directx-11
tesselation
normal-mapping
particle-system
displacement-map
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Apr 30, 2019 - C
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