turn-based-strategy
Here are 53 public repositories matching this topic...
-
Updated
Aug 16, 2020 - JavaScript
-
Updated
Aug 17, 2020 - Java
For all windows where text appears, I suggest applying simple rules inspired by the original game.
- The top of the start of the text should always be at the same vertical position relative to the window.
For this, the same distance between the top edge of the window and the beginning of the text as that of the original game could be used.
Or a slightly greater distance, I always found this d
-
Updated
Oct 3, 2019 - GDScript
-
Updated
Jul 20, 2020 - TypeScript
-
Updated
Aug 14, 2020 - Python
-
Updated
Aug 17, 2020 - C++
Add Unit Tests
In order to smooth out future development, Unit Tests will become a necessity.
At the moment we barely have any.
What do you want to see?
The ability to add a Family field to mounts and hulls to allow them to obsolete each other.
How would it help players?
Modders could create levelable mounts and hulls.
Alternatives
N/A
Screenshots and mockups
N/A
Things to consider
N/A
-
Updated
Jun 13, 2020 - Python
-
Updated
Aug 20, 2018 - C++
-
Updated
Jul 10, 2020 - C#
-
Updated
Apr 21, 2019 - PureBasic
-
Updated
Aug 4, 2020 - Java
-
Updated
Jul 4, 2020 - JavaScript
-
Updated
Aug 16, 2020 - C++
-
Updated
Jul 9, 2020 - C++
-
Updated
Aug 16, 2020 - Lua
FrEee supports it so there's no reason we can't support it here!
-
Updated
Jul 15, 2020 - Java
-
Updated
Jun 11, 2019 - C++
-
Updated
Apr 2, 2020 - Rust
Fix minus functions
Minus (operator-) is not commutative. Treating it like it is is no bueno. EnumContainer (and probably some others) need to be fixed.
-
Updated
Mar 12, 2019 - Python
-
Updated
Apr 25, 2020 - C#
- Make builders pull from storage nearest work site.
- Make gatherers drop wood in wood-specific storage first, then their home, then other homes.
- Make farmers drop food in food-specific storage first, then their home, then other homes.
Improve this page
Add a description, image, and links to the turn-based-strategy topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the turn-based-strategy topic, visit your repo's landing page and select "manage topics."
https://github.com/wesnoth/wesnoth/blob/f33330de19a24a256f028c4d259f19d363f19a25/src/help/help_impl.cpp#L277-L284
The current warning message should only be displayed if
parts[0]is not recognized. Ifparts[1]is missing it should mention a[race]or an[era]with no id key respectively.(Alternatively this whole internal config generation should be done away with. It seems like ther