arma3
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Wiki documentation
Links to to the documentation of these two functions are only found in code section of github:
http://ace3mod.com/wiki/development/arma-3-scheduler-and-our-practices.html#waitandexecute
http://ace3mod.com/wiki/development/arma-3-scheduler-and-our-practices.html#waituntilandexecute
There were others but I will link them once I find them.
This page:
https://github.com/CBATeam/CBA_A3/wiki/Fu
Update the Wiki
I noticed that the wiki is a bit out of date or unclear in some parts and should be updated. Possible changes include:
- Removing instructions for older versions (extDB2 legacy stuff)
- Providing a Script for SteamCMD (for updating arma and such)
- Syntax-Highlighting for Code-Blocks
- Better styling
- Better Tanoa Life explanations & integration in server.cfg
- Installation Instructions f
Small suggestion for the wiki:
Sorry if there's a better way to do this. AFAIK there isn't a way to create pull requests for Wiki changes.
GSA documentation
Mission queues have the option to preset parameters. See https://community.bistudio.com/wiki/Mission_Parameters
It would be nice if you could add them in a way similar to applying parameters to server launch options.
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Updated
May 7, 2020 - C++
Shift + Q/E to fast rotate 90 degrees.
Backspace to cancel move/placement.
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Updated
Feb 27, 2019 - SQF
Arma 3 Version: 1.96.146114 (stable)
CBA Version: 3.15 (stable)
ZEN Version: 1.7.1 (stable)
Mods:
- CBA_A3
- ZEN
Description:
- Cannot use the right click context menu to edit loadouts of units preplaced into Zeus missions in the 3D editor when playing the mission on a dedicated server
Steps to reproduce:
- Load my test mission on a dedicated
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Updated
Apr 15, 2020 - C#
from yoshi :
have not noticed any problems after the tutorial, however the overall respawn - placing is not optimal.
It can attempts to place you inside / ontop of buildings (e.g on top of Water tower, good luck getting down from that).
It also does not check if the building i alive, placing you into the dead buildings below the terrain surface, making you get stuck there.
HEMTT Version: 0.7.0-0.940758
Project: https://github.com/Theseus-Aegis/Mods (updated hemtt.toml for restructure)
Description:
SUBCOMMANDS should be split into core functionality and utilities. Mimicking source folders would be ideal as it was pre-restructure in my opinion.
Steps to reproduce:
hemtt -h/hemtt --help/hemtt help
*Additional information:
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Updated
Nov 2, 2019 - SQF
Presumably something that would be done in:
https://github.com/acemod/language-arma-atom/blob/master/grammars/sqf.json
The {}, (), [] braces should be defined such that a user can style them independent of normal text (which they seemingly currently are).
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Updated
Oct 27, 2017 - SQF
Arma 3 Version: Last (stable / rc / dev)
CBA Version: Last
DCG Version: 3.2
Server Mods:
@CBA_A3@dcg@rhs@ace
Description:
- Change the enemy count on occupy locations (you cut this from serverconfig in last update)
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Updated
Sep 26, 2018 - SQF
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