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Mar 16, 2018 - JavaScript
sonic
Here are 63 public repositories matching this topic...
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Mar 30, 2020 - Python
The schema for scheduler_table should change from
type = "DWRR"/"WRR"/"PRIORITY"
to:
type = "DWRR"/"WRR"/"STRICT"
https://github.com/Azure/sonic-swss/blob/master/doc/swss-schema.md#scheduler_table
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Jun 30, 2018 - Python
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Dec 12, 2019 - PHP
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Sep 17, 2018 - Jupyter Notebook
Documentation
oof I don't like writing documentation comments but
HedgeLib really needs them...
We also need some examples for the wiki or the README or something.
It should be easy to jump in and use HedgeLib, you shouldn't have to poke around at stuff for hours to figure out what it does lol.
This is not to make it to Tag 1.0.
The Config struct is missing a ReloadGameConfig function and config reloading within ReloadAllConfigs. This isn't terribly consequential, but should be remedied.
Game corruption
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Feb 7, 2020 - Inno Setup
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Jun 13, 2020 - C++
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May 27, 2017 - C
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May 23, 2020 - Inno Setup
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Jun 22, 2020 - Game Maker Language
Glimmer found the attack offsets and here's everything we've found.
00053370 - Sonic Attack One
000533E8 - Sonic Attack Two
00053460 - Sonic Attack Three
000534E4 - Sonic Heavy
000535D8 - Sonic Upper
00053860 - Sonic Eagle Kick Thing
000538D0 - Aerial Kick Thing
00053940 - Sonic Ground Special Ball Thing
00053A58 - Sonic Air Special Shockwave Ball Thing
00053CCC - Sonic Ball Speci
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May 24, 2020 - Game Maker Language
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Feb 14, 2020 - Elixir
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Mar 28, 2019 - PHP
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Nov 16, 2018 - C
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As referenced in the issue #9 the bulk function are stuck when using multiple goroutines.
The reason why I have created a bulk function is to dispatch work among multiple goroutines. If this goal is subject to unexpected behavior this code should be refactored to work properly.