Here are
52 public repositories
matching this topic...
EXPERIMENTAL: Real-time path tracing on the web with three.js
Updated
Jul 8, 2020
JavaScript
A BVH implementation to speed up raycasting against three.js meshes.
Updated
Jul 16, 2020
JavaScript
WebGL2.0 3D Engine & ECS & RayTracing
Updated
Jul 22, 2020
TypeScript
A fast BVH using SAH in rust
Updated
Jul 21, 2020
Rust
Small pathtracing library with GPU and CPU backends
This demo implements BVH construction and GPU traversal for rendering hard shadows.
We present MocapNET, an ensemble of SNN encoders that estimates the 3D human body pose based on 2D joint estimations extracted from monocular RGB images. MocapNET provides BVH file output which can be rendered in real-time or imported without any additional processing in most popular 3D animation software. The proposed architecture achieves 3D human pose estimations at state of the art rates of 400Hz using only CPU processing.
A modern C++ BVH construction and traversal library
Unity humanoid utility with bvh importer.
A Bounding Volume Hierarchy implementation using javascript
Updated
Aug 8, 2015
JavaScript
A motion capture library for Three.js: Playing | Streaming | VR
Updated
Nov 10, 2016
JavaScript
Master thesis: Interactive Physically-based Rendering
an implementation of parallel linear BVH (LBVH) on GPU
Updated
Dec 19, 2017
HTML
C++ library to parsing and interpreting a .bvh file
Cache Friendly Proximity Query
A tiny C++11 library for reading BVH motion capture data
Physically based renderer with Path Tracing and Photon Mapping.
A header only, C++ implementation of an LBVH build and traversal algorithm.
Automatic motion generator from existing amc and asf files or bvh file
Updated
Aug 7, 2019
Python
BeeVeeH - another BVH Player + some BVH APIs
Updated
Sep 29, 2018
Python
Python utilities for reading and rendering Biovision Hierarchy skeleton and motion capture data
Updated
Feb 4, 2019
Python
WebGL Path Tracer (Utrecht University)
Updated
Apr 9, 2020
TypeScript
Updated
Dec 21, 2017
Python
Moho Pro - 2D/3D BVH mocap Bone Import and Animation
A visualization engine for human movement data
Updated
Dec 28, 2016
JavaScript
Surface area heuristic BVH2/4 builder
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