Skip to content
#

collision

Here are 158 public repositories matching this topic...

copilot

Lane and obstacle detection for active assistance during driving. Uses windowed sweep for lane detection. Combination of object tracking and YOLO for obstacles. Determines lane change, relative velocity and time to collision

  • Updated Sep 7, 2019
  • Jupyter Notebook

[HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. Features interchangeable spatial partitioning and resolution systems, a way to prevent the "crack problem", easy to use C++11 lambda callbacks for collision events. It's not perfect, but it should work very well for any simple 2D game.

  • Updated Sep 27, 2016
  • C++

Improve this page

Add a description, image, and links to the collision topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the collision topic, visit your repo's landing page and select "manage topics."

Learn more

You can’t perform that action at this time.