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- Arctic Code Vault Contributor
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Forked from phoboslab/Ejecta
A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS
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Forked from kripken/ammo.js
Direct port of the Bullet physics engine to JavaScript using Emscripten
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1,138 contributions in the last year
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Contribution activity
February 2021
Created 17 commits in 5 repositories
Opened 2 pull requests in 2 repositories
playcanvas/playcanvas-viewer
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merged
playcanvas/developer.playcanvas.com
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merged
Reviewed 22 pull requests in 2 repositories
playcanvas/engine 21 pull requests
- Remove deprecated method from outline effect
- Refactor of debug rendering private API
- Anim binder debug fix
- Renamed Mat3.transform to Mat3.transformVector
- Handling non-uniform scaling when batching
- Patch "Add endVS chunk allowing vertex shader extensions to use lighting and normals"
- Improvements to RenderComponent API
- Added examples to the HTTP API docs
- Lightmapper refactor and cleanup
- Added note about drawOrder only working if layer is set to manual sorting
- [Fix] removed old in Editor wireframe behaviour
- [Animation] Binding updates and bug fixes
- Improved point cloud simulation example to use built in camera position uniform
- Bump @babel/preset-env from 7.12.11 to 7.12.13
- Bump @babel/plugin-proposal-class-properties from 7.12.1 to 7.12.13
- Bump @babel/core from 7.12.10 to 7.12.13
- Bump rollup from 2.38.3 to 2.38.4
- Bump karma from 6.0.4 to 6.1.0
- Bump karma from 6.0.3 to 6.0.4
- Bump rollup from 2.38.2 to 2.38.3
- Update vr-movement.html