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19 public repositories
matching this topic...
A GPU powered Terrain editor and renderer for Godot Engine
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Updated
Apr 27, 2021
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GDScript
Simple terrain editor built using Urho3D.
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Updated
Jan 18, 2022
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CMake
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++
Collection of various resources for MTA
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Updated
Jan 3, 2022
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Pascal
WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL
A terrain editor written in C++11 using OpenGL
Terranova terrain generator/mixer and terrain detail spawner.
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Updated
Oct 13, 2020
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Java
Mesh Terrain Editor issue tracking and online docs
Flexible terrain generator library/framework/idk for C++
Tool for creating and editing realistic planetary scale heightmaps through simulating tectonics, erosion and climate processes in spherical geometry.
The planet engine is a tool that let's you generate and edit real size planets as terrain in the unity game engine.
Working with terrain tools eg. brushes, trees, water, different textures etc.
Procedurally generated terrain and terrain editor implemented using Marching Cubes.
A (work-in-progress) terrain generator.
An Oxygen Not Included biome noise editor and previewer.
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