Here are
39 public repositories
matching this topic...
Open deep learning compiler stack for cpu, gpu and specialized accelerators
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Updated
Aug 11, 2020
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Python
A collection of tools, libraries, and tests for Vulkan shader compilation.
A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
Minimal Example of Using Vulkan for Compute Operations. Only ~400LOC.
A testing framework for automatically finding and simplifying bugs in graphics shader compilers.
Clspv is a prototype compiler for a subset of OpenCL C to Vulkan compute shaders
Rust implementation of SPIR-V module processing functionalities
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Aug 11, 2020
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Rust
Cross platform shader system targetting HLSL, GLSL, Metal and SPIR-V. Multi-threaded compilation, reflection, metadata +so much more.
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Aug 5, 2020
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Python
Rust bindings for the shaderc library.
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
Safe Rust wrapper around SPIRV-Cross
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Jul 23, 2020
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Rust
One stop shop for getting started with SPIR-V.
Light weight SPIR-V query library
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Aug 10, 2020
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Rust
Generate SPIR-V bytecode from an operation graph
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Feb 20, 2020
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Rust
SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library needed.
Write modern GPU shaders in Python!
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Aug 7, 2020
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Python
SPIR-V Code Generator / Graph Editor GUI
procedural macro your SPIR-V creation
Portable C wrapper for SPIRV-Cross
Java bindings for SPIRV-cross and glslang
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Feb 27, 2020
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Java
a compiler for Reshade Fx to spir-v on linux
Shader cross compiler that takes in GLSL as input and outputs HLSL, GLSL (Vulkan, ES2, ES3, Desktop) and Metal.
Shader language and compiler
Here is reflective dashboard of hUG and hE-ART projects
A runtime SPIR-V assembler in C#
Cross platform .NET bindings for SPIRV-Cross
Modern CMake find module for GLSLang
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Mar 9, 2019
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CMake
A live shader compiler (using shaderc)
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Aug 14, 2019
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Rust
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