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shader-effects
Here are 21 public repositories matching this topic...
Sketches made with ShaderLab in Unity.
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Oct 31, 2019 - ShaderLab
Install ePSXe Linux (x64) & shaders using BIOS HLE and Core Plugins on x86-64 Debian, Ubuntu, Linux Mint and their derivatives.
linux
emulator
debian
ubuntu
shaders
emulation
shader
libcurl
playstation
emulator-frontend
psx
retroarch
libretro
bash-script
emulator-programming
ubuntu-script
emulators
epsxe
psx-emulator
shader-effects
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Feb 24, 2020 - Shell
6kB "Shadertoy" like react component letting you easily render your fragment shaders in your React web projects, without having to worry about implementing the WebGL part.
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Jun 7, 2020 - JavaScript
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Dec 30, 2017 - ShaderLab
A collection of useful shader effects made ready to be used with the Defold game engine
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Jan 16, 2019 - GLSL
Primitive Fur Implementation for Godot Engine 3.0
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Aug 19, 2017 - GDScript
Godot 3.0 Simplex Shaders
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Sep 15, 2017 - GDScript
Godot 3.0 shader using depth buffer DEPTH_TEXTURE
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Sep 23, 2017
java
opengl
shaders
glsl
lwjgl
lighting-effects
lighting
glsl-shaders
shading
shader-effects
opengl-shaders
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Jan 1, 2019 - Java
a simple water shader in Unity
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Nov 25, 2018 - ShaderLab
DEMO Project for Unity3D and Godot
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Apr 19, 2020 - ShaderLab
Native ShaderToy for Windows, macOS, iOS, Linux etc
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Nov 20, 2019 - GLSL
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Mar 21, 2020 - C#
Unity Shader Graph + Lightweight Render Pipeline
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Oct 6, 2019 - Mask
BMP image processing library written on C
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Apr 13, 2018 - C
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Aug 19, 2019 - JavaScript
Set of scripts for videogame made in Unity
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Apr 24, 2018 - C#
NextGen Unity Temporal Anti-Aliasing (TXAA)
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Dec 27, 2017
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Althougt code can be commented in the scripts, could be great to generate automatic documentation for the scripts and host it in the gh-pages branch of this repository.
In this way we can have a presentation web for the library and also the related documentation on how the API works.
I have checked DocFX and it seems it's possible to implement the pipeline for hosting the documentation as st