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README.md

asset_cache

asset_cache will load and cache any asset of type T given a decoder.

Since CachingAssetBundle does not cache binary data, we load and cache data ourselves.

Binary resources (from load) are not cached.

Create a custom asset cache by inheriting from AssetCache and pass it a decoder. Or inherit from GenericCache and override loadAsset.

We include the following singletons for loading various asset types:

  • ImageAssets
  • JsonAssets
  • StringAssets
  • ByteDataAssets

Usage

Add asset_cache to your pubspec.yaml:

dependencies:
  asset_cache:

Describe assets in your pubspec.yaml:

  assets:
     - assets/images/
     - assets/json/

Set AssetCache.basePath to avoid using full asset paths:

ImageAssets.instance.basePath = "assets/images/";

Load and cache assets using load, which returns a Future<T>:

final image = await ImageAssets.instance.load('sprite.png')

See example and test

Based on CachingAssetBundle.

About

šŸ’¾ load and cache any local asset in Flutter

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