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  1. Source code for cross-platform OpenGL gaming engine

    C 237 83

  2. A prototype game for qfusion

    ShaderLab 4 4

  3. Gametype scripts that change the game characteristics without the need to recompile the C/C++ code of Qfusion

    AngelScript 2 5

  4. Vertex and fragment GLSL shaders for inclusion with Qfusion-based games

    C 3 4

  5. HUD scripts for qfusion-based games

    1 1

  6. libRocket UI sets for qfusion-based games

    AngelScript 2 2

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