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Emulator
Emulators allow the host system to emulate the qualities of a client system. For example, a mobile application developer might run an emulated device on their PC in order to test how their application would perform and appear on an actual phone or tablet.
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https://wiki.nesdev.com/w/index.php/Emulator_tests
It could run these ROMs and actually check the output somehow - perhaps either by checking memory values, or a copy of the screen buffer.
People seem to use Vulkan despite the d3d12 backend being superior, so add a message so people stop asking which backend is better.
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Jun 9, 2020 - Java
I tried saving and loading a state, but the resulting images differ. Mario shows a different animation frame. Might be related to #99
from pyboy.utils import WindowEvent
import pyboy as pyboy
import numpy as np
import io
# Load Super Mario Land and progress to start of game
boy = pyboy.PyBoy('SuperMarioLand1.gb')
boy.set_emulation_speed(0)
for i in range(100):
boy.tick()
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Currently, Texture class is bloated with methods used to check if two textures are "compatible" with each other.
TextureCompatibilityclass also houses some of these methods.- Some of these checks affect other components in
Ryujinx.Graphics.Gpuindirectly (as evident by #1474)
So, this code should instead be moved to the TextureCompatibility static class to centralize all compati
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Can you automatically build
libv86.json Travis CI at every commit and publish it to some server or GitHub Pages? This would be very good because users then won't need to install and configure Closure Compiler and other build dependencies.Can you also configure
Makefileto also build sourcemap file forlibv86.js?Also, the version on your website is very old (f