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OpenGL failing to init properly on iOS
bug
m:sfml-window
p:ios
s:accepted
#1687
opened Jul 23, 2020 by
grimaldini
Link error when adding SFML as a subdirectory and with a static runtime
#1679
opened Jul 1, 2020 by
baugid
Console App Does not Create Window on Xcode because "flock failed to lock maps file: errno = 35"
#1677
opened Jun 18, 2020 by
NotVeryGoodAtCodingButOk
Provide support for double-precision floating-point shader uniforms
#1674
opened Jun 11, 2020 by
NoahRoseLedesma
Mouse grabbing acts weirdly
bug
m:sfml-window
p:linux
s:undecided
#1671
opened Jun 4, 2020 by
Unarelith
MouseLeft event not triggered in resizing situations.
bug
m:sfml-window
p:osx
s:accepted
#1670
opened Jun 4, 2020 by
jeandiogo
GainedFocus/LostFocus events with i3wm borderless fullscreen mode
bug
m:sfml-window
p:linux
s:undecided
#1660
opened May 12, 2020 by
Unarelith
Provide Support for Alternative Build Configurations
feature
m:config
s:undecided
#1659
opened May 12, 2020 by
eXpl0it3r
Fails during generation of project using CMake.
bug
m:config
p:android
s:undecided
#1656
opened May 6, 2020 by
seccpur
Build fails for arm64-v8a
m:sfml-audio
m:sfml-graphics
not an issue
p:android
s:undecided
#1648
opened Mar 13, 2020 by
easeccy
Fonts.Bitmaps.Bold Are rendered blurred.
bug
m:sfml-graphics
s:accepted
#1635
opened Jan 14, 2020 by
clort81
Fullscreen spans over multiple monitors
bug
m:sfml-window
p:linux
s:undecided
#1607
opened Aug 1, 2019 by
naezith
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