A simple and lightweight HTTP Splunk logging package for Go. Instantiates a client to your Splunk server and allows you to submit log events as desired.
A core library of ArkGameFrame client written by c#,Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
A core library of ArkGameFrame client written by c#,It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK
Is your feature request related to a problem? Please describe.
Inability to determine if a response is originating from a proxy server or TGS itself
Describe the solution you'd like
Add a header to determine that a response has originated from TGS
Describe alternatives you've considered
adding a X-Powered-By header
adding a X-TG-Server header
Additional context
Only t