A hand-crafted 2D game library in Go
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Updated
Aug 22, 2020 - Go
It would be cool if we can add more guides to the guide list in the docs. Currently, there's only the striped-rows guide. From an initial thought, here are some potential guides we can add:
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Currently, the X atoms are held as a simple slice of static strings that are then referenced an copied in multiple places. These should really be an enum that can be converted to a
&strin a similar way toWindowTypein thedrawmodule: