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simulation

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abstreet
dabreegster
dabreegster commented Aug 12, 2020

Importing all of London, https://github.com/dabreegster/abstreet/blob/7a0dbb28b1e711bb9a9f7265ff95e3ee411089df/map_model/src/make/parking_lots.rs#L141 took 40 seconds. It's easy to use timer.parallelize to speed this up. Running the importer on large areas, checking the logs for the slowest steps, and applying simple fixes like parallelize and FindClosest is a great way to learn a bit about

jorgesumle
jorgesumle commented Aug 29, 2016

The wiki is very outdated and there is missing information. What I mean is that we should create a more user friendly wiki, with descriptions of every building, game element... Maybe we should add also pictures of the buildings or animations. I don't know, but we must do something to improve it. What do you think?

How can I get access to http://wiki.unknown-horizons.org/w/Main_Page? I would lik

webots
icedjuro
icedjuro commented Jun 13, 2020

We should be able to calculate what compounds the player cell consumes in a given amount of time, and then when the player respawns, the resource given should be taken into account. Ex: The cell uses 2 glucose, 3 iron, and 1 hydrogen in x amount of time. When the player respawns, they should have 1/2 of the compounds they were given be iron, 1/3 glucose, and 1/6 hydrogen.

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