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tabletop

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boardgame.io
delucis
delucis commented Jun 4, 2020

Currently if the game master receives a sync event for a non-existent matchID it initialises that match implicitly:

https://github.com/boardgameio/boardgame.io/blob/b6524d983d6633950766acc6d7d1bb34f5412b65/src/master/master.ts#L381-L396

This code persists the game state using the storage layer’s setState method. This can create inconsistencies, because the match’s initial state isn’t sto

Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].

  • Updated Sep 12, 2020
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