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wut
Let's try make a Wii U Toolchain / SDK for creating rpx/rpl.
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uam
Shader compiler for Nintendo Switch, targeting the deko3d API (based on mesa/nouveau sources)
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newlib
fork from sourceware git://sourceware.org / newlib-cygwin.git
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gp2x-core
devkitarm core components for GP2X support
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deko3d
Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
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libctru
Homebrew development library for Nintendo 3DS/Horizon OS user mode (Arm11)
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libnds
C library for Nintendo DS
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docker
Dockerfiles for https://hub.docker.com/u/devkitpro/
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buildscripts
Scripts for building devkitPro toolchains
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gcc
Forked from gcc-mirror/gcc -
wut-packages
packages for wiiu development
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3ds-examples
Examples for 3DS using devkitARM, libctru, citro3d and citro2d
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citro2d
Library for drawing 2D graphics using the Nintendo 3DS's PICA200 GPU
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citro3d
Homebrew PICA200 GPU wrapper library for Nintendo 3DS