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Pinned repositories
Repositories
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Vulkan-ValidationLayers
Vulkan Validation Layers
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OpenCL-CTS
The OpenCL Conformance Tests
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glTF-Blender-IO
Blender glTF 2.0 importer and exporter
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OpenCL-Docs
OpenCL API, Extensions, and Environment Spec sources.
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SYCL_Reference
SYCL Reference Manual
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OpenCL-Guide
A guide to help developers get up and running quickly with the OpenCL programming framework
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MoltenVK
MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and compute API over Apple's Metal graphics framework, enabling Vulkan applications to run on iOS and macOS.
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SPIRV-LLVM-Translator
A tool and a library for bi-directional translation between SPIR-V and LLVM IR
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Vulkan-Samples
One stop solution for all Vulkan samples
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EGL-Registry
EGL API and Extension Registry
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SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
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glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
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glTF
glTF – Runtime 3D Asset Delivery
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OpenCL-CLHPP
Khronos OpenCL-CLHPP
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Vulkan-Hpp
Open-Source Vulkan C++ API
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Universal-Texture-Transcoders
A collection of optimized WebAssembly transcoders for Basis Universal compressed GPU texture formats.
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glTF-Sample-Models
glTF Sample Models
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OpenCL-ICD-Loader
The OpenCL ICD Loader project.
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OpenCL-Registry
OpenCL API and Extension Registry.
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OpenXR-SDK-Source
Sources for OpenXR loader, basic API layers, and example code.
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Vulkan-Docs
The Vulkan API Specification and related tools
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SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
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libclcxx
Implementation of the OpenCL C++ library
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VK-GL-CTS
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
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GLSL
GLSL Shading Language Issue Tracker
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Vulkan-Loader
Vulkan Loader