Skip to content
Avatar

Highlights

Sponsoring

@cart

Popular repositories

  1. harmony Archived

    A modern 3D/2D game engine that uses wgpu.

    Rust 143 8

  2. A plugin for rendering tiled maps.

    Rust 9 2

  3. Forked from Yatekii/imgui-wgpu-rs

    Dear imgui renderer for wgpu-rs.

    Rust 1

  4. Forked from amethyst/rendy

    Yet another Vulkan based rendering engine.

    Rust

  5. Forked from snuk182/nuklear-rust

    The bindings to the Nuklear 2D immediate GUI library.

    Rust

  6. Forked from amethyst/amethyst

    Data-oriented and data-driven game engine written in Rust

    Rust

344 contributions in the last year

Sep Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Mon Wed Fri

Contribution activity

August 2020

Created a pull request in bevyengine/bevy that received 9 comments

Compute Shaders

closes: #120 I'm not super happy with the API, and I'm open to suggestions on how we can make it better. Also this relies on the shader reflection …

+1,173 −23 9 comments

Created an issue in bevyengine/bevy that received 9 comments

Support shader includes

This is pretty common and looks something like this: #include "./my_include.glsl" One problem would be that the current shader compiler we use does…

9 comments

Seeing something unexpected? Take a look at the GitHub profile guide.

You can’t perform that action at this time.