Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.
You must be logged in to block users.
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
My computer graphics playground. Currently has a raytracer implemented with D3D11 compute shader.
C++ 4
Various physics simulations with DX11
C++ 2
3D Face Reconstruction using a single 2D image.
C 4
A crowd simulation and visualization demo implemented in Unity using Dijkstra Distance Field and simplified version of the Optimal Steps Model.
C# 16 1
Seeing something unexpected? Take a look at the GitHub profile guide.