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25 public repositories
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Save Game Free is a free and simple but powerful solution for saving and loading game data in unity.
Collection of Python Tools for Path of Exile
Updated
Jul 26, 2020
Python
Repository of Path of Exile data for tool developers
Updated
Jul 12, 2020
Python
Talent and ability descriptions for heroes in Heroes of the Storm in handy JSON format
API for game Geometry Dash
Football player rating analysis and position recommendation
Updated
Aug 19, 2017
Jupyter Notebook
Replacement datafiles for Half-Life/Counter Strike. Do not use with Anti-cheat clients or servers.
Data files for the nCine project
Updated
Jul 30, 2019
Batchfile
Game datafile format and friends
A small .NET Core 2.2 web-app for browsing a compendium of Path of Exile related data in one place.
Updated
Oct 15, 2019
HTML
Data files for the ncPong example project
Data files for the ncParticleEditor project
Data files for the ncTemplate project
"Follow the path" game in the modern way. The aim of this project was to learn and master the development environment while developing the game. Visual studio and Unity 3D was used for C# programming. This game includes voice-recognition for navigation.
This is a android sample Image guess game which gives you 15 seconds time to remember & guess the image positions. Done with latest concepts like Rxjava, java8 ...
Updated
Apr 11, 2017
Java
An Analysis of Player Unknown's Battle Grounds (PUBG) Game Data using Hive and Spark.
Updated
Jul 4, 2019
Scala
Data files for the ncInvaders example project
Google Sheets to C# classes mapping library
Data files for the ncJugiMapParallaxScrolling example project
Data files for the ncJugiMapSpriteTimelineAnimation example project
Creating the statistically optimal deck in MMORPG "Wizard101"
Updated
Jul 4, 2018
JavaScript
Game Data in Engine-Consumable Form
Updated
Jul 26, 2020
Python
Time-series analysis on the historical in-game market price data.
Updated
Jun 30, 2020
Jupyter Notebook
Data files for the ncJugiMapAPIDemo example project
A system of binary tags for storing game data usable with a network.
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