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49 public repositories
matching this topic...
A fantasy map generator based on Martin O'Leary's "Generating fantasy map" notes
🏔 Procedural terrain using Three.js and perlin noise, Now Accelerated by your GPU!
Updated
Aug 23, 2020
JavaScript
Interactive erosion in Unity
Procedural Hydrology / River / Lake Simulation
Regional-Convolution Neural Network for blink detection based on contouring.
Updated
May 13, 2019
Python
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
Simple C++ implementatoin of particle-based hydraulic erosion on a square grid
Updated
Sep 7, 2019
Python
3D terrain generation with erosion, rendered in WebGL
Updated
Oct 22, 2017
JavaScript
Hydraulic erosion simulation
Updated
Jun 14, 2020
JavaScript
A collection of awesome information about the jQAssistant software analytics tool
This repository includes all Basic Algorithms related to image Processing, these are almost without Build-in Functions
Updated
May 30, 2020
Python
Sand Management in Python
Updated
Jul 6, 2020
Python
A simple C# based terrain generation / rendering tool
A MATLAB model generating earthquakes that impact rivers
Updated
Apr 30, 2019
MATLAB
This Repository demonstrates how can one apply various image pre-processing, image processing & image post-processing techniques in MATLAB environment.
Updated
Jun 1, 2020
MATLAB
Iowa Daily Erosion Project (version 2)
Updated
Aug 4, 2020
Fortran
calculates rainfall erosivity using precipitation time series
In this tutorial we are going to find blobs and lines in an image and their size in pixels
Updated
Oct 1, 2019
Python
tAo is a code to model isostatic, tectonic, and surface geological processes, in 1D (vertical cross section). It's pseudo3D version is called TISC, also available in this site.
WASA-SED is a numerical model for simulation hydrological and sediment fluxes from meso-scale catchments (Mueller et al., 2010). This repository contains documentation, sample data set and source code.
Updated
Aug 18, 2020
Fortran
Digital Image Processing Project
An open source repository for Gaea automation-friendly files, and related resources.
"Silicates Eroded under Simulated Martian Conditions Effectively Kill Bacteria - A Challenge for Life on Mars" published in Frontiers in Microbiology (2017)
Implementation of mathematical morphology techniques using python
Updated
Oct 12, 2019
Python
Code and demo result of Blood Smear Analyzer
Updated
Jul 5, 2019
Jupyter Notebook
Packages that are designed to quantify zircon mixing proportions of source units in river sediments and to compare U-Pb age distributions.
Updated
May 21, 2018
Python
Hydraulic Erosion simulation example made in C++ parallelized
Removal of stains from noisy docs using image processing, machine learning, neural nets and autoencoder
Updated
Jun 5, 2020
Jupyter Notebook
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