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dnd
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Several of the factionData.ts arrays have duplication intended to represent probability. This, however, is not very efficient, and obfuscates the nature of the code.
The following are in need of refactoring:
- leaderQualification
- alliesList
- rivalsList
- joiningRequirement
- joiningInitiation
- membersTrait
- motivation
- resources
Additionally, the arrays associated with name
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Would it be possible to have the need to be completed change requests listed before adventure entered and reviews on the profile page? This would draw attention to requested changes that need to be completed rather than have them at the bottom of the page where they tend to be ignored?
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This tool is the main tool which is composed of sub-tools that are designed to help Dungeon Masters (DMs) of Dungeons and Dragons. This README can point to these other READMEs like Personae or Dynastia.
- Dynasty generating: Dynastia
- Person generating: [Personae](https://github.
They are hard coded
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I'm not sure this is an issue or it's a design choice but here's what I'm currently experiencing:
I select and item by pressing space so I can move it up and down using the keyboard. Before pressing space to place it, I click somewhere outside of the list. I would expect the item to go back to where it was and be de-selected but instead it stays selected. It seems like the
isSelectedflag is