Hi there 👋
Hello! I'm Volkan, a software engineer specializing in computer graphics, parallel & high performance computing with some video game industry experience.
In general, I'm into science, technology, music, games and sometimes traveling around.
In computing, I'm into real-time applications, CPU & GPU performance optimizations, realistic rendering and hardware architecture.
- Currently working on a DX12 Rendering Engine with a focus on multi-threaded architecture
- Previously built a DX11 Physically-Based Renderer
Cheers!