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3d-engine

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webots
Justin-Fisher
Justin-Fisher commented Oct 1, 2020

The current webots keyboard device reports only whether keys are currently down. Even for fast typists, most keytaps leave the key down for multiple timesteps. In many instances, controller coders would like to trigger events once per key-tap (not once per timestep the key remains down), so they would like to know whether a key has just been pressed (or just been released), rather than just whet

Overload
litelawliet
litelawliet commented Oct 5, 2020

Potential undefined behaviour and deprecated Actor copy constructor generated
When letting the compiler generating the implicit destructor of OvCore::API::ISerializable, by defining a custom destructor in a derived-class and finally by letting the compiler implicitely generating a copy constructor for this derived-class by itself; then the copy constructor automatically generated is depreca

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