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February 2020

Created an issue in KhronosGroup/glTF-Sample-Viewer that received 1 comment

Typo in reference shader for sample viewer (textures.glsl)

There is a typo in the reference shader, in the function getOcclusionUV: HAS_OCCLSION_UV_TRANSFORM .. must be HAS_OCCLUSION_UV_TRANSFORM, otherwise…

1 comment

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