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425 contributions in the last year
Contribution activity
November 1, 2020
October 2020
Created an issue in tom-seddon/b2 that received 2 comments
Use SDL_UpdateTexture rather than SDL_LockTexture/SDL_UnlockTexture
SDL_LockTexture returns a pointer to a shadow buffer, and the actual texture is updated at unlock time. An extra copy, that SDL_UpdateTexture can p…