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Highlights

Organizations

@EmbarkStudios
VZout/README.md


Rendering Engineer working at Embark Studios
Interested in anything graphics, high performance compute and hardware.


Projects of Interest

Renders




Experience

Other Interests

  • Ultra endurance cycling
  • Fitness & strongman
  • Nature, camping and bike packing



Pinned

  1. RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science

    C++ 180 13

  2. Different mesh shading techniques using the NVIDIA RTX (Turing) technology.

    C++ 53 1

  3. Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.

    C++ 26 3

  4. A simple CPU path tracer written in rust.

    Rust 1

576 contributions in the last year

Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Oct Mon Wed Fri
Activity overview
Contributed to VZout/RTX-Mesh-Shaders, VZout/VZout, EmbarkStudios/rust-gpu and 5 other repositories
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Contribution activity

October 2020

Created a pull request in EmbarkStudios/rust-gpu that received 8 comments

WGPU example

Up to y'all if you want this in. Just copy pasted the wgpu example and made it rusty. Mainly just wrote it so I can patch it into main locally for …

+1,356 −38 8 comments

Created an issue in rust-windowing/winit that received 3 comments

Request to accelerate winit's release schedule

There was roughly a 4 month gab between 0.22.1 and 0.23.0. In this period lots of people will be using winit by just adding winit = "0.22.1" or win…

3 comments
1 contribution in private repositories Oct 24

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