sdl2
Here are 1,810 public repositories matching this topic...
-
Updated
Oct 30, 2020 - C++
-
Updated
Oct 26, 2020 - C++
-
Updated
Oct 29, 2020 - C++
-
Updated
Oct 29, 2020 - C
-
Updated
Oct 24, 2020 - C++
(As this is an enhancement not a bug, I don't think i need to provide too much information.)
Although enemies in Super Mario don't have such animation either, as a more elegant platform game, it is better to add animations like kicking Tux when Tux collides them, because it can make the enemies more vivid.
From the comment in SDL_filesystem.h:
Please call SDL_free() on the pointer when you are done with it
When building the project with MSVC, I ran into some debug heap asserts early into the program startup.
The culprit appears to be the code in m_config.c that does free(prefdir) as changing these to SDL_free(prefdir) resolved the issue.
I'm not sure what to do about `GetDefaultConfi
-
Updated
Oct 30, 2020 - C
-
Updated
Oct 8, 2020 - C++
-
Updated
Oct 25, 2020 - C++
-
Updated
Feb 22, 2020 - C++
-
Updated
Oct 1, 2020 - Pascal
-
Updated
Jul 15, 2019 - C++
-
Updated
Oct 28, 2020 - C++
Suppose you have weapon A and B, A being equipped. Now you attempt to pick up weapon B. What happens is:
- Weapons are switched, which is the best option since there is no dual wielding.
- However, the drop/pickup code acts as if you now have two B weapons, turning the weapon on the floor into weapon A.
Basically, you have turned a B weapon into an A weapon.
EDIT: Reported for 0.9.1
The reasons why this header file lives outside of game_logic don't apply anymore. It would make things simpler if it was merged into the other "global" file.
-
Updated
Oct 30, 2020 - C
-
Updated
Feb 16, 2020 - C
The file dialogs should get the ability to store bookmarks and maybe even to show the default folders of the OS (like Downloads, Pictures, ...)
The custom bookmarks should just be stored as a Cvar (see core/Var.h, or in-game-console command cvarlist) that is separated with ;
-
Updated
Oct 24, 2020 - C++
-
Updated
Oct 24, 2020 - C++
Improve this page
Add a description, image, and links to the sdl2 topic page so that developers can more easily learn about it.
Add this topic to your repo
To associate your repository with the sdl2 topic, visit your repo's landing page and select "manage topics."
This function needs a unit test.
Guide to how to contribute to an open source project on GitHub.
Draft guide on how to write a unit test for pygame
Test stub: https://github.com/pygame/pygame/blob/master/test/surface_test.py#L1017-L1026
Docs: https