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game-library
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Document should be short and contain basic information about pixiq package primitives (Image, Selection, Color, Screen, Loop) and coordinate system used by Pixiq (origin is on top-left corner, x is always before y in method signatures etc.). It should be approachable by beginner. Experiment with visual documentation - maybe create Pixel Art animated image describing basic primitives?
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Documentation needs to be updated to show that methods that type a type-name string can also take the type constructor itself, directly.