gameboy-emulator
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Oct 31, 2020
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Nov 5, 2020 - C
This would vastly help the Dev experience for game developers
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Oct 27, 2020 - Assembly
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Oct 11, 2020 - Rust
Cache roms
Needing to load ROMs from the filesystem every time is really annoying. We can easily cache them in localStorage or something.
Also the load cart UI should be rethought to allow for "included ROMs", "saved ROMs", or "load from FOO"
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May 9, 2020 - C#
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Oct 31, 2020 - Pascal
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I tried saving and loading a state, but the resulting images differ. Mario shows a different animation frame. Might be related to #99