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This repository contains all the official samples of WaveEngine.
This repository contains low-level bindings for Vulkan used in WaveEngine.
This repository contains low-level bindings for WebGPU used in WaveEngine.
WaveEngine.MRTK provides a set of components and features to accelerate cross-platform XR application development in Wave Engine.
This demo scene uses WaveEngine 3.1 with .NET 5 support. The new Post-processing graph is used with several effects.
WaveEngine Low Level API samples.
This repository contains low-level bindings for OpenXR used in WaveEngine
Xamarin.Forms Sample using Wave Engine
This repository contains low-level bindings for RenderDoc used in WaveEngine for .NET Core and .NET 5.0.
Xamarin.Forms ARCore Sample using Wave Engine
This demo shows how you can integrate WaveEngine in an application using the WindowSystem.
This demo uses the new WaveEngine 3.1 Area Light capabilities to create special soft light effects.
This repository contains an extension to use Azure Remote Rendering in WaveEngine 3.0.
SpaceShip demo using WaveEngine v2.5
Example of how to create a Button in Wave Editor (Wave Engine)
Crossing Fingers brings the classic game Twister to Tablets. The game can be played with fingers in your device.
This demo uses compute shader capabilities to generate skinned animated models
Updated
Dec 17, 2020
HLSL
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