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serenity
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- We want the release changelog to be auto-generated
- Following standard commits is too annoying
What if we use standard commits syntax but for PR titles. It's a smaller burden and allows editing until it's merged. For example Prysm release changelogs are based on PRs and look very clean and compact https://github.com/prysmaticlabs/prysm/releases/tag/v1.0.0
- Research tooling to automate c
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The current blocksim benchmark is in time but what we are really interested in is not the time it takes to process a block (~latency) but how many blocks per second we can process (throughput).
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Background
There is a bunch of consensus types derived from UInt64 like SlotNumber, EpochNumber, ShardNumber, etc. Variables of these types could get underflowed or overflowed during various calculations. It would be nice to catch these cases all over the code in tests.
To Do
Implement a flag that would enable assertion that no underflows/overflows happens in UInt64 variable
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This feature would empower server/bot admins to:
- Add new games
- Add new maps to existing games
- Add new modes to existing games
I envision this feature adding a few different commands. The names can be whatever, but just for example:
!gameadd <gamename> [<num_teams>] [<num_players_per_team>] [<map_names>]gamename: Self-explanatory. e.g. "Overwatch", "Rocket League."
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Description
The Lighthouse book does not currently list all command line options/arguments for reference
Version
The Lighthouse book does not appear to be versioned
Present Behaviour
Currently some specific command line options are given under particular sections, but there is not exhaustive list in one place.
Expected Behaviour
There should be a page in the Lighth