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54 public repositories
matching this topic...
OptCuts, a new parameterization algorithm, jointly optimizes arbitrary embeddings for seam quality and distortion. OptCuts requires no parameter tuning; automatically generating mappings that minimize seam-lengths while satisfying user-requested distortion bounds.
Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor
Three.js Material which lets you do Texture Projection on a 3d Model
Updated
Dec 31, 2020
JavaScript
Least squares conformal mapping implemented in C++
Article about Texture Projection in Three.js
Updated
Dec 12, 2020
JavaScript
CPU forward/deferred rasterizer with depth-buffering, texture mapping, normal mapping and blinn-phong shading implemented in C++
Accelerated path tracing in pure Ruby
Robust, efficient and low distortion bijective mapping in 2D and 3D
Image-space texture optimization of 3D meshes using PyTorch
Updated
Jul 8, 2020
Python
The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"
A unified framework for example-based texture synthesis, developed alongside my master's thesis.
Web-based node-driven procedural material generator
Updated
Oct 20, 2020
JavaScript
UCSD ECE 276A Winter 2020 Project 2: Particle Filter SLAM
Updated
Mar 26, 2020
Jupyter Notebook
poisson equation for image blending
Updated
Oct 23, 2017
JavaScript
An implementation of "Image Quilting for Texture Synthesis and Transfer" (Elfros & Freeman, 2001)
Updated
Apr 27, 2020
Jupyter Notebook
Fully parameterized ray tracer
Project to test out mesh cutting, parameterization, and atlas generation
UGU: Unclearness Geometry Utility
An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.
OpenGL project which consists of 3D Environment, to demonstrate assembly and disassembly of desktop parts
Design your own pottery for 3D printing in full color.
Syntexmex plugin for blender
Updated
Mar 28, 2020
Python
This Android VR Application was created during "Unreal Engine 4 Summer Jam 2017". This Game is built on the Unreal Engine 4 (4.16) This is completely based on C++ and Unreal Visual Scripts (Blueprints) and has a Release APK for Installation. This application is a Standalone Android Application which will provide a VR Experience of a different Planet just using Google Cardboard Headset.
Takes an .obj file as input and renders the 3D object with texture mapping and bump mapping
Simple 2D game using GLUT and C++ for my Computer Graphics project
Stress and texture calculator (data reduction for neutron and x-ray materials diffraction)
A numpy implementation of the paper "Image Quilting for Texture Synthesis and Transfer" (2001)
Updated
Apr 12, 2020
Jupyter Notebook
PCL Texture Mapping wrapper
A lightweight 3D rendering engine 100% written in Java (no hardware dependency) and providing a java API to build world geometry, define graphic and rendering parameters and render the scene on any java application display.
Updated
Nov 12, 2020
Java
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