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  • Ikea Communications AB
  • Sweden

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Pinned

  1. PBR based renderer in Java using OpenGL (ES) with GLTF support. Vulkan support is being worked on.

    Java 10 3

  2. More than 2000 sprites on a low/medium end Android mobile phone using one draw call in OpenGL ES 2.0. Supports running on J2SE using JOGAMP. Uses #graphics-by-opengl and #graphics-engine. Download …

    Java 1

  3. Presentation material for all things 3D computer graphics related. Focus on Khronos APIs.

  4. Graphics engine based on #graphics-by-opengl. Provides support for custom graphic primitives such as tiled sprites and charmaps.

    Java 1

  5. Vector and Matrix functions and classes

    Java 1

19 contributions in the last year

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July 2021

rsahlin has no activity yet for this period.

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