Here are
37 public repositories
matching this topic...
a language for making art using mathematics
An Introduction to Raymarching
Dear ImGui Addons Branch = plain unmodified dear imgui plus some extra addon.
Signed-distance field text rendering for Unity
A simple CAD package using signed distance functions
Fast and light-weight Marching Cubes library in C++ without any dependencies.
A Rich Text solution for PixiJS using SDF.
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Apr 9, 2020
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JavaScript
Signed Distance Function from triangle mesh.
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Apr 1, 2019
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Python
⭐ Realtime Euclidean distance field generation and rendering
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Sep 29, 2020
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JavaScript
Volumetric Modelling components for Rhino Grasshopper.
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May 16, 2020
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Python
Pure C multi-channel signed distance field generator
A collection of header files that can ease OpenGL programming
A simple project showing how to integrate a signed distance field ray marcher into Unity's deferred shading pipeline
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Jun 1, 2017
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ShaderLab
🔠 Generate distance field bitmaps--vector compression for games
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Apr 12, 2020
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Rust
Adaptively sampled distance fields in Julia
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Sep 11, 2020
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Jupyter Notebook
Minimal rendering in python for shapes defined implicitely through signed distance functions
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Jan 26, 2019
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Python
An experiment with programming CAD in Python
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Apr 3, 2020
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Python
A collection of my weekly shaders for 2020.
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Aug 12, 2020
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GLSL
Signed distance field font texture generator
A ShaderToy's Demo by Inigo Quilez in a single main.c file
Generates Signed Distance Field glyphsets from OpenType fonts
SDF-based collision detection with MPM-based simulation
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Jul 13, 2019
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Python
WebGL 2 Signed Distance Font Renderer with Vertex Displacement Shader
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Feb 13, 2019
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JavaScript
A JavaScript framework for creating real-time raymarched 3D shaders. JS -> Shader.
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Sep 9, 2020
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JavaScript
Command line tool to bulk generate signed distance fields from images
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