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README.md

gcnotifier

gcnotifier provides a way to receive notifications after every run of the garbage collector (GC). Knowing when GC runs is useful to instruct your code to free additional memory resources that it may be using.

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Why?

Package gcnotifier provides a way to receive notifications after every garbage collection (GC) cycle. This can be useful, in long-running programs, to instruct your code to free additional memory resources that you may be using.

A common use case for this is when you have custom data structures (e.g. buffers, rings, trees, pools, ...): instead of setting a maximum size to your data structure you can leave it unbounded and then drop all (or some) of the allocated-but-unused slots after every GC run (e.g. sync.Pool drops all allocated-but-unused objects in the pool during GC).

To minimize the load on the GC the code that runs after receiving the notification should try to avoid allocations as much as possible, or at the very least make sure that the amount of new memory allocated is significantly smaller than the amount of memory that has been "freed" by your code.

GCNotifier guarantees to send a notification after every GC cycle completes. Note that the Go runtime does not guarantee that the GC will run: specifically there is no guarantee that a GC will run before the program terminates.

How to use it

The simplest use of this library is as follows:

gcn := gcnotifier.New()
for range gcn.AfterGC() {
  // this code will be executed after every GC cycle
}

As written, the loop above will never terminate, so it is mostly useful if you have global caches that persist for the whole duration of the process.

If you want to ensure the loop terminates (e.g. because you only need the notifications for the lifetime of a different object) you can call the Close() method:

gcn := gcnotifier.New()
go func() {
  for range gcn.AfterGC() {
    // this code will be executed after every GC cycle
    // until Close() is called
  }
}()

// later, or elsewhere in your code
gcn.Close() // the loop above will terminate some time after this call

Note that if a loop iteration takes longer than the interval between two GC cycles it is possible that one notification will be dropped. Followup notifications will be still received correctly.

For a more complex example of how to use it have a look at Example() in gcnotifier_test.go.

For details have a look at the documentation.

How it works

gcnotifier uses finalizers to know when a GC run has completed.

Finalizers are run when the garbage collector finds an unreachable block with an associated finalizer.

The SetFinalizer documentation notes that there is no guarantee that finalizers will run before a program exits. This doesn't mean, as sometimes incorrectly understood, that finalizers are not guaranteed to run at all, it just means that they are not guaranteed to run because GC itself is not guaranteed to run in certain situations: e.g. when the runtime is shutting down. Finalizers can also not run for other reasons (e.g. zero-sized or package-level objects) but they don't apply to gcnotifier because care was taken in the implementation to avoid them.

The only other case in which a notification will not be sent by gcnotifier is if your code hasn't consumed a previously-sent notification. In all other cases if a GC cycle completes your code will receive a notification.

The test in gcnotifier_test.go generates garbage in a loop and makes sure that we receive exactly one notification for each of the first 500 GC runs. In my testing I haven't found a way yet to make gcnotifier fail to notify of a GC run short of shutting down the process or failing to receive the notification. If you manage to make it fail in any other way please file a GitHub issue.

License

MIT

Author

Carlo Alberto Ferraris (@cafxx)

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Know when GC runs from inside your golang code

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