Highlights
- Arctic Code Vault Contributor
Pinned
2,343 contributions in the last year
Activity overview
Contribution activity
December 2020
Created 80 commits in 4 repositories
Created 1 repository
- def-/adventofcode-2020 Crystal
Created a pull request in ddnet/ddnet that received 11 comments
Add shellcheck & pylint
Checklist Tested the change ingame Provided screenshots if it is a visual change Tested in combination with possibly related configuration opt…
+1,288
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11
comments
Opened 12 other pull requests in 3 repositories
ddnet/ddnet
6
open
3
merged
1
closed
- Only assign aOldName when we need it
- Notify about vote when authed
- Keep veto right after joining dummy with lower ID (fixes #3404)
- Move PNG loading in SkinDL to fetch thread (fixes #3398)
- Ignore unknown commands from map config in client
- Add FreeBSD instructions
- Add w as default bind for dummy hammer
- Add TSA (WIP)
- cmake minimal version 2.8.12
- Check for m_pCharacter before accessing it (fixes #3372)
ddnet/ddnet-libs
1
closed
ddnet/ddnet-web
1
merged
Reviewed 2 pull requests in 1 repository
Created an issue in ddnet/ddnet that received 7 comments
Laser puller is not shown pulling in client anymore
As reported by Cøke, worked on 15.1.2 server, broken on 15.2.3
7
comments
Opened 10 other issues in 1 repository
ddnet/ddnet
7
open
3
closed
- Distance when zooming out not used for effects
- Veto doesn't work after joining dummy
- Memory leak in CMasterServer::SetDefault()
- Infinite loop in editor
- Translate hookline 0.6/0.7
- Cursor position in console (F1)
- Memory leak in sqlite3
- AddressSanitizer: heap-buffer-overflow in CSaveTee::GetString(CSaveTeam const*) /home/teeworlds/src/master/src/game/server/save.cpp:226:2
- client suddenly takes 100% cpu and starts lagging
- Segfault in CCharacter::Team() /home/teeworlds/src/master/src/game/server/entities/character.cpp