Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.
Contact GitHub support about this user’s behavior. Learn more about reporting abuse.
Combination of the previous projects into one app which serves cube map frames over syphon
C++
A half-edge mesh data structure implemented in Rust
Rust 11 1
Processing sketch to render attractors
Processing 1
A little experiment in writing a mesh builder. No idea what this'll turn into, or even if I'll keep working on it...
C++ 1
TypeScript types for pex: https://github.com/pex-gl/pex-context
5
ce sont mes .dot .files / hier sind meine .dot .files / these are my .dot .files
Vim script
Seeing something unexpected? Take a look at the GitHub profile guide.