C
C is a programming language designed by Dennis Ritchie at Bell Labs. C is very widely used, straightforward, and can be compiled to a number of platforms and operating systems. C is an imperative language, with a small number of keywords and a large number of mathematical operators.
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Platform
Operating system and version: Windows 10 20H2
OBS Studio version: 26.0.2, 26.1.0-rc1, current master
Expected Behavior
The Edit menu's contents should make sense for the currently selected source. Including if the source is deselected.
Current Behavior
The enabled/disabled state of menu items in the Edit menu are only set when the user right clicks a source in the
We have currently simple GitHub page, but we need to think about it's update with some better design.
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Currently register looks like:
private static <T> void register(Map<T, T> substitutions, T annotated, T original, T target) {
if (annotated != null) {
guarantee(!substitutions.containsKey(annotated) || substitutions.get(annotated) == original || substitutions.get(annotated) == target, "Already registered: %s", annotated);
substitutions.put(annotated,
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Currently it's possible to list possible variable values in the CLI with e search.in=?.
But in Ve visual configuration options navigator the feature is missing:
$ r2 -
[0x0000000]> Ve
[EvalSpace < Variables: search.align]
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In my mind one of the key things (besides visualization) Sourcetrail provides is a useful graph structure for source code that can be used for various types of analysis, without having to go through the pain of writing a clang analyzer yourself. However, since sourcetrail doesn't have plugins (#1076), writing your own analysis tools is a bit of work, and may not let you use other kinds of graph an
The sprite compiler function sprite build is inefficient with the way it builds a new g2.dat file. As this function is run every time we compile on the CI's. It may reduce compile times by improving it. See this link for more info on the sprite compiler: https://github.com/OpenRCT2/OpenRCT2/wiki/Sprite-compiler
The problem with the sprite build is that it opens adds an image and finally saves
Created by Dennis Ritchie
Released 1972
- Website
- www.open-std.org/jtc1/sc22/wg14
- Wikipedia
- Wikipedia
It is currently expected that UIs will figure out when to hide
msg_history_showmessages by themselves.I think this is bad for two reasons:
press ENTERprompt when the time to hidemsg_history_showmessages has come.After [di