entity-component-system
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It would be a cool proof of concept to see Flecs running in the browser. As a first step towards this, the ecs_graphics project could be ported as it showcases the bare minimum for a game with graphics (input + rendering).
Link to example:
https://github.com/SanderMertens/ecs_graphics
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The reasons why this header file lives outside of game_logic don't apply anymore. It would make things simpler if it was merged into the other "global" file.
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Required skills: Cython
Difficulty: Medium
Animation frames from AoE2 graphics files are packed into a texture atlas by the openage converter. We use bin packing to find the optimal arrangement (= smallest atlas dimensions) of the frames in the atlas. Bin packing becomes computationally intensive if a lot of frames are packed (look