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Feb 14, 2021 - C++
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game-dev
Here are 671 public repositories matching this topic...
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
gamedev
reflection
game-engine
cpp
data-oriented-design
modern-cpp
game-development
ecs
entity-component-system
header-only
cpp17
game-programming
entity-component
architectural-patterns
indiedev
data-oriented
game-dev
ecs-framework
indie-developer
entt
game
gamedev
game-engine
engine
video-game
game-development
game-jam
game-2d
game-programming
3d
2d-framework
2d-game
2d
2d-game-engine
3d-engine
3d-game
2d-game-framework
game-dev
making-2d-games
game-source
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Feb 12, 2021
Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source.
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Feb 8, 2021 - C++
Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few more things. Create HP Bars, Speedometers, rank progress, etc!
gamedev
material
unity
shaders
graphics
game-development
shader
unity3d
unity-asset
unity-3d
game-dev
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Nov 16, 2018 - C#
luxe alpha - deprecated, unrelated to the new engine! see the readme or website for details - https://luxeengine.com/
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Jun 12, 2020 - Haxe
Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, waviness, scale pulsation and procedural intensity noise. Implements tessellation for low-poly base meshes.
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Dec 7, 2018 - GLSL
trusktr
commented
Dec 14, 2020
Need to add a blurb about the test entry points and all spec files being imported.
A fast 2D path finding library based on the A* algorithm. Works with both grids and graphs. Supports any .NET variant that supports .NETStandard 2.0 or higher. This library has no external dependencies. The library is licensed under the MIT license.
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Jan 21, 2021 - C#
Climbing Movement Component for Unreal Engine.
game-development
unreal
unreal-engine
ue4
movement-component
game-dev
ue4-plugin
unreal-engine-plugin
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Dec 13, 2019 - C++
small Unity editor tool that can automatically download and import Google Docs or Sheets (or anything with a URL) into your Unity project; perfect for collaborating with designers, writers, or translators
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Mar 27, 2019 - C#
A simple word game designed to teach the basics of C++ and project / solution management. (ref:BC_URC) http://gdev.tv/urcgithub
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Jul 14, 2019 - C++
a game framework written in luajit
linux
font
gui
lua-library
lua
game-engine
ffi
game-development
luajit
lua-script
love2d
ffi-wrapper
game-framework
luajit-ffi-bindings
engine3d
source-engine
garrysmod
luajit-ffi
game-dev
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May 18, 2020 - Lua
An open-world head-to-head tank fight with simple AI, terrain, and advanced control system in Unreal 4. (ref: BT_URC) http://gdev.tv/urcgithub
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Oct 1, 2020 - C++
Ubpa Entity-Component-System (U ECS) in Unity3D-style
graphviz
gamedev
game-engine
cpp
data-oriented-design
modern-cpp
game-development
unity3d
ecs
entity-component-system
entities
cpp17
game-programming
entity-component
architectural-patterns
data-oriented
game-dev
ecs-framework
china-developer
uecs
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Jan 23, 2021 - C++
Open
Level design
2
krankur
commented
Jul 18, 2019
The problem
Level map is incomplete. The complete map needs to be designed.
Expectations
- Level needs to be designed using Tiled map editor keeping the plot in mind. The level is for the space marine story line.
- The level should have increasing difficulty as the player progresses towards the end of th
Tools & code for use with Borderlands: The Pre-Sequel!
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Jun 24, 2019 - C#
Open
Item Ideas
cdsupina
commented
Feb 4, 2021
Items are permanent upgrades that can be purchased by the player. Items are meant to be diverse and affect every part of the game.
- Knockback Blasts
- Allows some velocity from the blasts to be transferred to entities hit
- Slow Movement of Items
- Slows descent of items, allowing more time for them to be picked up
- Slow Movement of Consumables
- Slows descent of consum
A simple First Person game to learn level building, lighting, Unreal Editor, C++ game logic, basic Blueprint and more. (ref: BE_URC) http://gdev.tv/urcgithub
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Jan 27, 2019 - C++
High-Performance Hierarchical Finite State Machine Framework
embedded
fsm
state-machine
cpp
modern-cpp
game-development
cpp11
embedded-systems
template-metaprogramming
header-only
mit-license
fsm-library
hierarchical-state-machine
game-dev
hfsm
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Feb 7, 2021 - C++
Reldens - You can make it - Open Source MMORPG Platform
game
gamedev
news
phaser
multiplayer
discord
html5-game
game-development
mmo
scene
mmorpg
entity
multiplayer-game
dwd
colyseus
mmorpg-game
phaser-game
game-dev
mmo-engine
mmorpg-server
phaser3
mmorpg-client
user-entity
multiple-colyseus-rooms
database-entities
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Feb 12, 2021 - JavaScript
2D Game Engine with visual WYSIWYG editor
editor
lightweight
c-plus-plus
framework
ui
opengl
game-engine
cpp
game-development
unity3d
particle-effects
ui-kit
cpp17
scenes
meshes
2d-game
2d
2d-game-engine
2d-graphics
game-dev
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Jan 4, 2021 - C
A Hunger-Games inspired FPS with large outdoor terrains. Advanced AI, basic networking, pickups, skeletal meshes, checkpoints and more. (ref: TG_URC) http://gdev.tv/urcgithub
ai
cplusplus
animation
game-development
blueprint
unrealengine
unreal-engine
testing-grounds
behaviour-trees
game-dev
testinggrounds
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Oct 18, 2018 - C++
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This function needs a unit test.
Guide to how to contribute to an open source project on GitHub.
Test stub: https://github.com/pygame/pygame/blob/main/test/display_test.py#L255-L274
Docs: https://www.pygame.org/docs/ref/display.html#pygame.display.gl_set_attribute
Code to be tested: https://github.com/pygame/pygame/bl