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- Arctic Code Vault Contributor
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828 contributions in the last year
Contribution activity
February 1, 2021
Quezler has no activity
yet for this period.
January 2021
Created 27 commits in 2 repositories
Created a pull request in Anuken/Mindustry that received 9 comments
Opened 20 other pull requests in 1 repository
Anuken/Mindustry
6
closed
12
merged
2
open
- Removes stray spaces from accelerator
- Make fillitems fill the core to the brim
- Custom Game Underline 2: Electric Boogaloo
- Give tsunami the extinguisher flag as well
- producer -> generator
- Add controlling count to logic processors
- Replace logic to clipboard icon with export
- Make impact reactor warmup sensable as heat
- Make tests fail if any server json is invalid
- mass driver player transport
- Fixes #4345
- Use Player.deathDelay + 1 instead of magic number
- Scale impact reactor warmup time with boost
- Highlight all linked inventories on core selection
- Add boost bars to overdrive projectors
- Make rotation via construction emit effect & sound
- Amendments prototype
- Adds Call#clearItems
- Allow for core incineration via rules
- Building tile > Building build @ Inputhandler.java
Reviewed 14 pull requests in 1 repository
Anuken/Mindustry 14 pull requests
- Added server Omega
- Make the line consistent :^)
- Make revealedBlocks also affect breakability
- Draw plastanium conveyors on conveyors layer
- Make schematics build insulated blocks first, power nodes last
- Mention Foreshadow's special targeting in its description.
- fix "exit confirmation when saved"
- update plastanium conveyor description to include unloading.
- Readme: Formatting
- makes unit pathfind in formation if they are too far away from the leader
- makes parallax be able to attack enemies with boosters while they are flying
- Core respawn priority fix
- Override ModMeta#toString
- Make mod browser case insensitive
Created an issue in Anuken/Mindustry-Suggestions that received 12 comments
quick schematic export option
Describe what you would like changed, and why. currently when you want to share a schematic you have to save it first, it would be nice if the crea…
12
comments
Opened 11 other issues in 1 repository
Anuken/Mindustry
11
closed
- oct has range in the core database
- Recent power graph changes fail build tests
- lag when placing large solar panels over smaller ones
- Fx.unitSpawn nullpointer
- incompatible mods kick triggers kick cooldown
- autotiler blocks don't render out of bounds
- cultivator uses power while requirements aren't met
- rotated schematics render no power wires
- core incineration visuals fail on multiplayer
- sorter cross doesn't render for schematics
- dying air units instantly go under the shadow layer